About SaraCraft
SaraCraft is an independent game studio founded by Allanis in 2009. There is a little
history
behind how we came about, and I am sure there will be more to come.
Right now SaraCraft Studios are hard at work getting a portfolio together and this site will
be the central location to keep up to date with any project activity.
Currenty we have two fairly large projects in our portfolio, Lephisto and Unuk. Lephisto is an unfinished piece,
but served as an excellent learning experience. Unuk is still ongoing, and this will become SaraCraft's first
finished project. Please head over to the project portfolio page for more information.
Technology
The engines used are developed in da house, we have not quite gotten around to writing the SaraCraft
engine as of yet, mainly due to the projects that have been worked on being mostly educational.
After Unuk's development has reached completion we will begin work on the SaraCraft engine, this will
become our #1 tool for all of our game engineering adventures.
All software will run on both Windows and Linux, we do plan to write games for embedded devices in
the near future however. Our language of choice is C/C++, though the languages and API's we use may change
if it is more suited for the software we are writing.
I hope to interest like minded software developers, and hope to find a team that would like to help in the
development of SaraCraft.
Oh, also...
Follow @SaraCraftStudio